A flock of ducks
Up to eight ducks with names, personas and voices; talk to the one you look at.
01 / What it was
Multi-duck support began in the early hours of 28 October. Each duck got its own name, persona, name tag, eye colour and quack pitch: Quackers, Rusty, Zippy, Plato and Newton.
With push-to-talk you speak to the flock, and one duck answers, in character, from its own head.

02 / How it worked
- Up to 4 ducks by default, 8 at most. Each has its own MuJoCo model; the others appear in it as trunk-sized capsules.
- Push-to-talk works within 16 blocks. The listener is picked in this order: a duck named in your words, the duck you just spoke to (for 20 seconds), the duck under your crosshair, the nearest, then the default.
- Each duck has its own voice call, at most 2 open at once. Spoken moves are parsed locally into commands, with no agent round trip.
- About 22% of one core for four ducks.
03 / What we saw
Name, gaze and nearness were enough to talk to one duck in a flock. The question from the same stream is still open: "How does it know where I'm talking to?"
04 / Where it led
The same one-listener rule was extended to the RP1 humanoid and the ceiling AI.
Sources
- Stream analysis. stream transcript analysis, 28 Oct 2026
And each microduck will have its own personality.
- Stream analysis. stream transcript analysis, 28 Oct 2026
Yo ducks ducks race to my position
- Omo Microduck CHANGELOG, v1.0.0. github.com/omoresearch/omo-microduck/blob/main/CHANGELOG.md
Multiple ducks: up to 4 (8 max), with personas Quackers, Rusty, Zippy, Plato and Newton, each with a name tag, eye-ring colour and quack pitch.
- Stream analysis. stream transcript analysis, 29 Oct 2026
can two of the ducks sit down and the rest stand up