Release candidate 1.1
Blocks, workspaces that survive, Hermes per desk, web monitors, remote walls.
01 / What it was
Release candidate 1.1 put everything from September into one installable package: the blocks, the terminals that survive, Hermes at each desk, the web walls and the launcher.
It stayed private. It was never published as a release, but it is the base that Omo Space v1.2.0 was built on.
02 / How it worked
- Blocks: Hermes Computer, Terminal, Omo Monitor, Slim Screen, Omo Linker, Omo Pocket, Name Plate and Status Lamp, with survival recipes and room kits.
- tmux owns every shell. Closing a screen, leaving the area, quitting the game or restarting the bridge never stops a process.
- If the session server did stop, it says INTERRUPTED. Reviving a shell or resuming Hermes is a button you press, never automatic.
- One titled Hermes conversation per tab, in the profile chosen for that desk.
- Remote walls: right-click a wall up to 24 blocks away and type into it. Tests at release: bridge 61/61, launcher 56/56; in-game acceptance tests last run 26-27 Sep.
03 / What we saw
Being honest about interruptions became a rule: nothing is ever silently re-run after a restart.
04 / Where it led
Renamed Omo Space, it was made public as v1.2.0 on 28 Oct.
Sources
- Public changelog, v1.1.0 section. github.com/omoresearch/omo-space/blob/main/CHANGELOG.md
v1.1.0 — release candidate (private; not published)
- Public changelog, v1.1.0 section. github.com/omoresearch/omo-space/blob/main/CHANGELOG.md
A stopped session server is reported honestly as INTERRUPTED; *Revive shell* and *Resume Hermes* are explicit.
- Public changelog, v1.1.0 section. github.com/omoresearch/omo-space/blob/main/CHANGELOG.md
Tests at release: bridge 61/61, launcher 56/56. In-game acceptance 1-8 last run 26-27 Sep 2026