Agents in a Minecraft world
Agents as characters with homes, banners, and screens in a shared world.

01 / What it was
Real agents spawned inside a Minecraft world as characters. You can walk into their homes, watch them think, talk to them, and approve sensitive actions.
Each agent has a floating banner with its status and role, and a small live screen showing its latest steps.

02 / How it worked
- Name a region of the world, and it becomes a room. The room decides which tools the agent there can use.
- Sensitive actions wait for your approval in the world.
- Each agent keeps persistent notes as memory.
03 / What we saw
It gave us our working idea: the world is the interface. Rooms said what each agent was for, without a menu.
04 / Where it led
Next we needed real computers in that world, not just characters.